It offers a free version of its software, aimed mainly at bloggers and media companies, which use it to create interactive graphics. 它提供这款软件的免费版,主要客户是博客作者和媒体公司。这些客户可以用它来创建各类互动图表。
But Magic Leap appears to have significantly broader aims, describing an ambitious vision for displaying rich interactive graphics alongside what people see naturally, using what it calls a dynamic digitized lightfield signal. 但MagicLeap的目标似乎要宽泛得多,它勾勒了一个雄心勃勃的愿景:使用它所说的动态数字化光场信号技术,把丰富的交互式图形,和人们本来就可以看到的东西一并展示出来。
Research on Three-Dimensional Interactive Graphics Technology Based on OpenGL 基于OpenGL的三维图形交互系统的研究
OpenGL is the API of 3D graphic running in window system. With the powerful function in transacting interactive graphics, when used in simulation system, it can show the actual surface or performance of the 3D objects. OpenGL是窗口系统下运行的三维图形API,具有强大的交互图形处理功能,运用于仿真系统能获得真实三维图形效果。
CGI-an universal interface for the interactive graphics design CGI&一种交互图形设计的通用接口
Research and Realization of Interactive Graphics Input and Animation Technique 交互图形输入及动画技术研究与实现
An investigation on the 2D interactive graphics NC automatic programming system 二坐标交互式图形数控程序自动编程系统研究
It has not only all the functions of CLS interpretation software but also its own features, such as both CRT display and plotter for interactive graphics, multi-level menu, multi-task scheduling and centralized file management. 它不仅拥有后者的全部功能,而且还具有一些独特的特点,如具有CRT显示和PLOTTER绘图两个输出方式;采用多级菜单和多任务的调度系统;
In the applied field of virtual reality and interactive graphics, communication between human and computer becomes more and more important. 在交互式图形学和虚拟现实的应用领域中,用户界面变得越来越重要。由于视觉是人类从外界获取信息的主要器官,人们希望计算机视觉在人机交互技术中发挥重要的作用。
This paper presents two dimensional interactive graphics system ( IGS), which is developed taking VAX GKS as graphics system kernel system. 在VAXGKS基础上开发出二维交互式图形系统IGS(InteractiveGraphicsSystem)。
On the basis of the research about the characteristics of computer interactive graphics, two main techniques for storing and picking graphics in developing interactive graphics software have been discussed, and the stored method using mapping table and its detection has been introduced in detail. 本文在分析计算机交互图形特点的基础上,对交互图形软件设计中,图形存储和拾取二大关键技术进行了研究,其中对映射表存储方式及相应的拾取方法作了详细介绍。
This paper introduced the functions and characteristics of interactive graphics automatic programming software in market. 本文介绍了市场上常见的图形交互自动编程软件包的功能和特点。
An application model of interactive graphics about SEE ( Software Engineering Environments), its graphical representation and data structure are described in this paper. 本文描述了有关软件工程环境的交互图形学应用模型及其图形表示和数据结构;
Design of Displaying 3D Interactive Graphics Based on C/ S Structure 基于C/S结构三维图形交互显示的设计
Finally, a basic architecture of a graphical editor with these interactive graphics techniques is presented. 最后给出了能提供这些技术的图形编辑器的基本结构。
Generation of Automatic Plotting Program System with Interactive Graphics 人机会话自动绘图程序系统和图形库的形成方法
Automatic programming system of interactive graphics in NC machining 数控加工中的图形交互自动编程系统
Function and Realization of Interactive Graphics System 交互式图形系统IGS功能及实现
On the basis of the research in the data structure of interactive graphics, an idea of its service program is put forward by using the theory of software tool and has been realized in the TGS-2 system and the result is satisfactory. 本文在研究交互图形数据结构特点的基础上,运用软件工具理论,提出了交互图形数据结构服务程序思想,并在TGS&2交互图形系统研制过程中实施,得到了理想的效果。
An object-oriented 3D interactive graphics animation system 交互式三维动画系统的面向对象实现
The Interactive Graphics Techniques Used in Software Engineering Environments 软件工程环境中使用的交互图形技术
Ooigt: an object-oriented interactive graphics toolkit 一个面向对象的交互式图形工具箱OOIGT
This paper deals with the integration of interactive graphics principles wtih 2D NC machining programming techniques and development of a software package-AUTOP for automatic programming. 本文探讨了如何将交互式图形理论同二坐标数控程序的编制集成为一体,并发展了自动编程的软件包AUTOP。
This paper introduces the structure and the design method of a mini interactive graphics software on the basis of Turbo BASIC language. It also points out one positive role of such a design in improving the computer graphics instruction. 本文介绍用TurboBASIC语言编写的一种小型交互式绘图软件的结构和设计方法,非阐明其对计算机绘图教学的积极促进作用。
The concept of Graphical Kernel System ( GKS) is then introduced as a methodology for computer graphics. The interactive graphics techniques widely used and accepted in SEE are discussed with some examples which are implemented by using GKS. 然后在介绍了作为交互图形学的方法学国际标准图形软件包GKS的基本概念以后,详细讨论了在软件工程环境中常用的交互图形技术和用GKS来实现的一些例子;
Firstly, a two-dimension interactive graphics description language that is platform-independent is proposed, which creates primitive structure and interactive semantics by the way of describing structures in XML. 首先设计了一个二维的交互式图形描述语言,它以XML结构描述来创建图元的结构和交互语义。
The mobile platform only provide static graphics render library but not interactive graphics library, so it is difficult to build graphics object and maintain the relationship between those objects effectively. 这是因为移动平台上仅提供了静态图形渲染库而缺乏通用的交互式图形库,这使得如何高效地表示和建立图形对象并提供直接操作的交互方式以及有效地管理图形对象之间的关系困难重重。
Finally, through the development, reached the design target by realized the Basic function of the test system including interactive graphics, spatial Analysis and measure, information management and query products information. 最后,通过程序开发,实现了试验系统的图形交互、空间分析与量算、成果空间查询检索和位置可视化等基本功能,达成了设计目标。